UNMASKED
TRUTHSShattered Dreams
A narrative mystery adventure where I lead programming and design, working with over 50 collaborators.
Read more(you can call me Kam)
gameplay programmer & technical designer
4+ years of experience
A narrative mystery adventure where I lead programming and design, working with over 50 collaborators.
Read more
Console and mobile ports of the Bendy games. I worked in a team of four programmers, focusing on performance and platform save systems.
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I led programming and design on this platformer, where players move the platforms themselves. Our team won Tranzfuser and secured UK Games Fund backing.
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A speedrunning game built in 72 hours for SpeedJam #5. I programmed the grappling movement and combat in Unreal Engine.
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A browser cooking game I built in Unity in less than a week, with shared food and recipe systems supporting burger and pizza kitchens.
Read morecode with care,
play with joy.